(Source: sandandglass, via josephicus)

vortexanomaly:

the chill factor…

vortexanomaly:

the chill factor…

(Source: lavagoth)

hempress13:

wasbella102:

Cloud spiral in the sky. An Iridescent (Rainbow) Cloud in Himalaya. The phenomenon was observed early am 18 Oct 2009

energy vortex in that building

I don’t trust that building

hempress13:

wasbella102:

Cloud spiral in the sky. An Iridescent (Rainbow) Cloud in Himalaya. The phenomenon was observed early am 18 Oct 2009

energy vortex in that building

I don’t trust that building

(via kristinorsomething)

vortexanomaly:

lettuce have a moment…

vortexanomaly:

lettuce have a moment…

life-of-an-architecture-student:

NCARB announces major changes to IDP program | Via

Important stuff for internship down the road everyone!
The National Council of Architectural Registration Boards (NCARB) announced today that it will be making significant changes to its Intern Development Program (IDP). Separate from other considerations to change the IDP’s terminology, this decision chiefly includes two phases: (1) the removal of “elective” hourly requirements, and (2) condensing IDP’s experience areas from the current 17 into six “practice-based categories”, linked to future sections planned for the revised Architect Registration Examination (ARE) 5.0. These changes will be implemented beginning mid-2015 and mid-2016, respectively.
By removing the “elective” IDP hours, NCARB is decreasing the total required from 5,600 to 3,740 (still based on the seventeen “core experience areas”, until ARE 5.0 is in place). NCARB reportedly made this decision to cut down on the average amount of years it takes “interns” to become licensed. The current average is more than seven — five years for IDP and another 2.2 to complete the ARE. Under the revised IDP, NCARB estimates an average of three to four years to complete the program.
In mid-2016, the ARE’s “experience categories” will be downsized to the six outlined in 2012 NCARB Practice Analysis of Architecture (page 40), and then officially implemented through ARE 5.0 in late 2016. The revisions are meant to reflect updates in the way architectural practice works today (emphasizing developments in technology and information communications).
NCARB also stresses that in order to actually realize whatever changes it makes to IDP, the adjustments must be enforced by its 54 jurisdictional boards across the U.S.
Here’s the complete text from NCARB’s official statement:
WASHINGTON, D.C., September 22, 2014 — The National Council of Architectural Registration Boards (NCARB) has voted to approve significant changes that will streamline and overhaul the Intern Development Program (IDP), which most states require to satisfy experience requirements for initial licensure as an architect. The changes will only be applicable where adoption has occurred by individual jurisdictional licensing boards.
The changes will be implemented in two phases. The first will streamline the program by focusing on the IDP’s core requirements and removing its elective requirements. The second phase will condense the 17 current experience areas into six practice-based categories that will also correspond with the divisions tested in the Architect Registration Examination® (ARE®).
NCARB announced the proposals to modify the IDP in late June at its Annual Business Meeting, which was attended by representatives of its 54 member jurisdiction boards that oversee architect licensing in their states or territories. After reviewing the feedback from the boards, the Board of Directors voted to move forward with both proposals for implementation in mid-2015 and mid-2016.
“Streamlining of the IDP requirements will reduce complexities while ensuring that intern architects still acquire the comprehensive experience that is essential for competent practice, and result in a program that is both justifiable and defensible,” said NCARB President Dale McKinney, FAIA.
Phase 1: Focusing on Core Requirements
The IDP currently requires interns to document 5,600 hours of experience, with 3,740 of those hours as core requirements in specific architectural experience areas. The remaining 1,860 hours are elective hours. The first reinvention phase will streamline the IDP by removing the elective hour requirement, with interns documenting only the 3,740 hours in the 17 core experience areas.
In making its decision to eliminate the elective hours, the Board considered several important statistics:
The average intern currently takes five years to complete the hours required for IDP and another 2.2 years to complete the ARE, totaling an average of more than seven years from graduation to licensure. 
With this reduction in required IDP hours, it is likely that the average intern will take roughly three to four years to complete their IDP requirements following this change. 
Combined with the time required to complete the ARE, the Board anticipates that the average intern will have five to six years of post-graduation experience prior to qualifying for initial licensure. 
Implementation and Jurisdictional Adoption NCARB expects to implement the first phase on or before June 2015. Many states will need to formally adopt the streamlined program because of how experience requirements for licensure are written in their laws or rules.
“Our planning efforts will include development of a campaign to inform interns of the importance of understanding the variables in jurisdictional laws and rules related to the experience requirement when considering where they will apply for licensure,” McKinney said.
Phase 2: Aligning Internship and Examination
The Board also agreed to a future realignment of the framework of IDP requirements into six experience categories reflecting the six general areas of practice, which were identified by the2012 NCARB Practice Analysis of Architecture. These changes will mirror the six divisions of a future version of the licensing exam, known as ARE 5.0.
NCARB’s internship-related committees will provide guidance on mapping the existing requirements into the new, overhauled format. This work should be completed and ready for introduction in mid-2016, before the launch of ARE 5.0 in late 2016.
-RP

Yay

life-of-an-architecture-student:

NCARB announces major changes to IDP program | Via

Important stuff for internship down the road everyone!

The National Council of Architectural Registration Boards (NCARB) announced today that it will be making significant changes to its Intern Development Program (IDP). Separate from other considerations to change the IDP’s terminology, this decision chiefly includes two phases: (1) the removal of “elective” hourly requirements, and (2) condensing IDP’s experience areas from the current 17 into six “practice-based categories”, linked to future sections planned for the revised Architect Registration Examination (ARE) 5.0. These changes will be implemented beginning mid-2015 and mid-2016, respectively.

By removing the “elective” IDP hours, NCARB is decreasing the total required from 5,600 to 3,740 (still based on the seventeen “core experience areas”, until ARE 5.0 is in place). NCARB reportedly made this decision to cut down on the average amount of years it takes “interns” to become licensed. The current average is more than seven — five years for IDP and another 2.2 to complete the ARE. Under the revised IDP, NCARB estimates an average of three to four years to complete the program.

In mid-2016, the ARE’s “experience categories” will be downsized to the six outlined in 2012 NCARB Practice Analysis of Architecture (page 40), and then officially implemented through ARE 5.0 in late 2016. The revisions are meant to reflect updates in the way architectural practice works today (emphasizing developments in technology and information communications).

NCARB also stresses that in order to actually realize whatever changes it makes to IDP, the adjustments must be enforced by its 54 jurisdictional boards across the U.S.

Here’s the complete text from NCARB’s official statement:

WASHINGTON, D.C., September 22, 2014 — The National Council of Architectural Registration Boards (NCARB) has voted to approve significant changes that will streamline and overhaul the Intern Development Program (IDP), which most states require to satisfy experience requirements for initial licensure as an architect. The changes will only be applicable where adoption has occurred by individual jurisdictional licensing boards.

The changes will be implemented in two phases. The first will streamline the program by focusing on the IDP’s core requirements and removing its elective requirements. The second phase will condense the 17 current experience areas into six practice-based categories that will also correspond with the divisions tested in the Architect Registration Examination® (ARE®).

NCARB announced the proposals to modify the IDP in late June at its Annual Business Meeting, which was attended by representatives of its 54 member jurisdiction boards that oversee architect licensing in their states or territories. After reviewing the feedback from the boards, the Board of Directors voted to move forward with both proposals for implementation in mid-2015 and mid-2016.

“Streamlining of the IDP requirements will reduce complexities while ensuring that intern architects still acquire the comprehensive experience that is essential for competent practice, and result in a program that is both justifiable and defensible,” said NCARB President Dale McKinney, FAIA.

Phase 1: Focusing on Core Requirements

The IDP currently requires interns to document 5,600 hours of experience, with 3,740 of those hours as core requirements in specific architectural experience areas. The remaining 1,860 hours are elective hours. The first reinvention phase will streamline the IDP by removing the elective hour requirement, with interns documenting only the 3,740 hours in the 17 core experience areas.

In making its decision to eliminate the elective hours, the Board considered several important statistics:

  • The average intern currently takes five years to complete the hours required for IDP and another 2.2 years to complete the ARE, totaling an average of more than seven years from graduation to licensure. 
  • With this reduction in required IDP hours, it is likely that the average intern will take roughly three to four years to complete their IDP requirements following this change. 
  • Combined with the time required to complete the ARE, the Board anticipates that the average intern will have five to six years of post-graduation experience prior to qualifying for initial licensure. 

Implementation and Jurisdictional Adoption 
NCARB expects to implement the first phase on or before June 2015. Many states will need to formally adopt the streamlined program because of how experience requirements for licensure are written in their laws or rules.

“Our planning efforts will include development of a campaign to inform interns of the importance of understanding the variables in jurisdictional laws and rules related to the experience requirement when considering where they will apply for licensure,” McKinney said.

Phase 2: Aligning Internship and Examination

The Board also agreed to a future realignment of the framework of IDP requirements into six experience categories reflecting the six general areas of practice, which were identified by the2012 NCARB Practice Analysis of Architecture. These changes will mirror the six divisions of a future version of the licensing exam, known as ARE 5.0.

NCARB’s internship-related committees will provide guidance on mapping the existing requirements into the new, overhauled format. This work should be completed and ready for introduction in mid-2016, before the launch of ARE 5.0 in late 2016.

-RP

Yay

(via alwaysinstudio)

vortexanomaly:

the hallway…

vortexanomaly:

the hallway…

design-is-fine:

Interior of North Christian Church, 1964. Columbus, Indiana, USA. It is another example of a collaboration between Eero Saarinen, Dan Kiley and Alexander Girard. Saarinen died three years before the church was completed.

Sitting at the center of the hexagonal sanctuary is a substantial communion table, ringed by 12 seats for the church elders. Throughout the year, the cushions on these seats will transition from green to red to purple to white, in step with the liturgical calendar. This mirrors an idea Girard incorporated successfully in the Miller’s home. Read more IMA

design-is-fine:

Interior of North Christian Church, 1964. Columbus, Indiana, USA. It is another example of a collaboration between Eero Saarinen, Dan Kiley and Alexander Girard. Saarinen died three years before the church was completed.

Sitting at the center of the hexagonal sanctuary is a substantial communion table, ringed by 12 seats for the church elders. Throughout the year, the cushions on these seats will transition from green to red to purple to white, in step with the liturgical calendar. This mirrors an idea Girard incorporated successfully in the Miller’s home. Read more IMA

(via alwaysinstudio)

dissonant-harmony:

cassmecstasy:

thewolfmansbride:

wallyedge:

whatificantf0rgety0uu:

Ugh this is annoying

The fork pissed me off so much.

This ruined me.

This is all wrong

I can’t handle this

(Source: best-of-memes, via vortexanomaly)

prostheticknowledge:

Tiltbrush

In-development art application from Skillman & Hackett lets you paint in 3D in a virtual reality environment - video embedded below:

Tilt Brush is a Virtual Reality Tool that paints the Space all around you. Paint thick, three-dimensional brush strokes, smoke, stars. Even light.

More Here

[Some demos by Drew Skillman has been on PK before here]

(via alwaysinstudio)

(via moanjett)

natashagoncharova:

It confuses me.

natashagoncharova:

It confuses me.

(via vortexanomaly)

halevity:

baggytrousers27:

thewhitejewel:

baggytrousers27:

physicalalex:

everydaygun:

no-mercy-in-this-dojo:

revengeofthemudbutt:

whiskey-weather:

No.

No.

because physics

respect but no fucking way

i think i broke my collarbone watching this

Definition of parkour is getting from one place to another in the fastest possible route.

Without breaking your legs/spine/skull.

Having your internals still in one piece by the end of it is an optional bonus.

How in the fuck

halevity:

baggytrousers27:

thewhitejewel:

baggytrousers27:

physicalalex:

everydaygun:

no-mercy-in-this-dojo:

revengeofthemudbutt:

whiskey-weather:

No.

No.

because physics

respect but no fucking way

i think i broke my collarbone watching this

Definition of parkour is getting from one place to another in the fastest possible route.

Without breaking your legs/spine/skull.

Having your internals still in one piece by the end of it is an optional bonus.

How in the fuck

(Source: jaidefinichon, via pterodactylsftw)